Prototype - Weapon: Shotgun stuff

Here I will try to keep a log of things I've been doing and general progress.
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nGAGEOnline
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Prototype - Weapon: Shotgun stuff

Post by nGAGEOnline » 2 months ago

phpBB [video]


Managed to get some more work done today, but focused mostly on the shotgun. In the end I even removed the placeholder pistol from the game, as I feel I should add it when I actually work on it.

Bullet-points:
  • Raycast accurate bullet spread for the shotgun. Each shot consists of x-number of smaller bullets and each one is raycasted as well as projected.
  • Basic shooting animation added, including pump-action for reload.
  • Simple sound-effects added for shooting and pump-action.
  • Fixed a pretty obvious accuracy issues (can still be seen here). Shots are now aimed properly from barrel to crosshair-target before applying bullet spread. (Single bullet weapons would now be 100% accurate.)
  • Various optimizations for re-usability of code and fixes of some minor bugs.

HKfortyse7en
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Post by HKfortyse7en » 2 months ago

Looks good to me. As far as explaining how it was done, I think it’s fine how it is myself. More detail to someone like me will not mean much. If you start to pull in more technical minded people on the forum, then I would put additional technical info.

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